NormalDamageCombatResolver
in package
FinalYes
Resolves a normal-damage combat round for ships, ports, and planets.
Table of Contents
Methods
- shoot() : CombatantResult<string|int, NormalCombatantInterface>
Methods
shoot()
public
static shoot(TShooter $shooter, callable(): NormalCombatantInterface<string|int, TShooter> $selectWeaponTarget[, callable(): NormalCombatantInterface<string|int, TShooter>|null $selectDroneTarget = null ]) : CombatantResult<string|int, NormalCombatantInterface>
Parameters
- $shooter : TShooter
- $selectWeaponTarget : callable(): NormalCombatantInterface<string|int, TShooter>
- $selectDroneTarget : callable(): NormalCombatantInterface<string|int, TShooter>|null = null