ForceTakenDamage
extends TakenDamage
in package
FinalYes
Outcome of weapon damage applied to Forces (i.e. mine/CD/SD stacks).
Table of Contents
Properties
- $combatDroneDamage : int
- $hasCombatDrones : bool
- $hasMines : bool
- $hasScoutDrones : bool
- $killingShot : bool
- $minesDamage : int
- $numCombatDrones : int
- $numMines : int
- $numScoutDrones : int
- $scoutDroneDamage : int
- $targetAlreadyDead : bool
- $totalDamage : int
Methods
- __construct() : mixed
Properties
$combatDroneDamage
public
int
$combatDroneDamage
$hasCombatDrones
public
bool
$hasCombatDrones
$hasMines
public
bool
$hasMines
$hasScoutDrones
public
bool
$hasScoutDrones
$killingShot
public
bool
$killingShot
$minesDamage
public
int
$minesDamage
$numCombatDrones
public
int
$numCombatDrones
$numMines
public
int
$numMines
$numScoutDrones
public
int
$numScoutDrones
$scoutDroneDamage
public
int
$scoutDroneDamage
$targetAlreadyDead
public
bool
$targetAlreadyDead
$totalDamage
public
int
$totalDamage
Methods
__construct()
public
__construct(bool $killingShot, bool $targetAlreadyDead, int $minesDamage, int $numMines, bool $hasMines, int $combatDroneDamage, int $numCombatDrones, bool $hasCombatDrones, int $scoutDroneDamage, int $numScoutDrones, bool $hasScoutDrones, int $totalDamage) : mixed
Parameters
- $killingShot : bool
- $targetAlreadyDead : bool
- $minesDamage : int
- $numMines : int
- $hasMines : bool
- $combatDroneDamage : int
- $numCombatDrones : int
- $hasCombatDrones : bool
- $scoutDroneDamage : int
- $numScoutDrones : int
- $hasScoutDrones : bool
- $totalDamage : int